Hi! My name is Mark.

I've designed

Preview of Visual Studio Code, designed by Mark McLaughlin for Microsoft.

Visual Studio Code

Design director for the Visual Studio family, delivering an open-source library of components, documentation and Figma libraries to the community.

Preview of Azure DevOps, designed by Mark McLaughlin for Microsoft.

Azure DevOps

Design manager for Azure DevOps design system and feature development, introducing Figma to Microsoft.

Preview of Skype for Xbox One, designed by Mark McLaughlin for Microsoft.

Skype for Xbox One

Visual, motion and interaction design for the refreshed Skype on Xbox One universal application (UWP).

Preview of Skype for HoloLens, designed by Mark McLaughlin for Microsoft.

Skype for HoloLens

Design manager for the initial release of Skype on HoloLens experience, deployed by NASA to the International Space Station as part of "Project Sidekick".

Preview of Windows 10, designed by Mark McLaughlin for Microsoft.

Windows 10

Design manager for Skype Video + Messaging integration into the initial launch of Windows 10, codenamed "Threshold".

Preview of Office 365, designed by Mark McLaughlin for Microsoft.

Office 365

Design manager for the initial integration of real-time communications within the Office 365 web suite.

Preview of Presence, designed by Mark McLaughlin for Microsoft.

Presence

Co-designer of a unified presence model that aligned Microsoft's consumer and enterprise communications products.

Preview of Skype for iPad, designed by Mark McLaughlin for Skype.

Skype for iPad

Design manager for the team that produced Apple's most downloaded iPad application of all time.

Preview of Emoticons, designed by Mark McLaughlin for Skype.

Emoticons

Collaboration with the exceptionally talented Jon Hicks to update and refresh the entire Skype emoticon palette for higher PPI devices.

Preview of Windows Phone 7, designed by Mark McLaughlin for Skype.

Windows Phone 7

Design lead for envisioning Skype on Microsoft's mobile reinvention.

Preview of WebOS, designed by Mark McLaughlin for Skype.

WebOS

Interaction designer partnering with Palm for for Skype integration into WebOS.

Preview of Panasonic VIERA, designed by Mark McLaughlin for Skype.

Panasonic VIERA

Skype design partner contact for Panasonic’s R&D team in Osaka, Japan.

Preview of Skype for iPhone, designed by Mark McLaughlin for Skype.

Skype for iPhone

Interaction designer and design manager for the original Skype for iPhone.

Preview of Samsung SMART TV, designed by Mark McLaughlin for Skype.

Samsung SMART TV

Design manager for integrated Skype experience on the 2010 Samsung range of smart TV's

Preview of LG NetCast, designed by Mark McLaughlin for Skype.

LG NetCast

Design and brand manager for LG/Skype partnership.

Preview of Philips VOIP 855, designed by Mark McLaughlin for Skype.

Philips VOIP 855

Lead designer for Skype integration into Philips cordless phone interface.

Preview of ASUS AiGuru SV2, designed by Mark McLaughlin for Skype.

ASUS AiGuru SV2

Interaction designer for the entire embedded Linux OS on this consumer-focused standalone videophone.

Preview of Skype for your Mobile, designed by Mark McLaughlin for Skype.

Skype for your Mobile

Interaction designer for a 'thin-client' Skype experience for Java-powered featurephones.

Preview of Intel MID, designed by Mark McLaughlin for Skype.

Intel MID

Collaboration with Intel and Ocean to develop VoIP calling for it's "Mobile Internet Device" concept.

Preview of 3 Skypephone, designed by Mark McLaughlin for Skype.

3 Skypephone

Interaction designer for the integrated Skype client experience on our branded handset, partnering with Hutchison Whampoa's handset team.

Preview of Skype for Nokia N800, designed by Mark McLaughlin for Skype.

Skype for Nokia N800

Interaction designer for Nokia's original "Internet Tablet".

Preview of My 3, designed by Mark McLaughlin for Hutchison 3G.

My 3

Full-time web developer role building out self-care tools for the UK's first 3G carrier.

Preview of Fastball, designed by Mark McLaughlin for ARTISTdirect.

Fastball

Freelance role, supporting the launch of the "The Harsh Light Of Day" album.

Preview of Mercury Rev, designed by Mark McLaughlin for Ignition Management.

Mercury Rev

Freelance role in London, launching mercuryrev.net after the critical success of "Deserter's Songs" in the UK.

Preview of STEPS, designed by Mark McLaughlin for ARTISTdirect.

STEPS

Full-time role in London, supporting the launch of "STEPtacular" and a slew of chart-topping singles.

Preview of Korn, designed by Mark McLaughlin for ARTISTdirect.

Korn

Freelance role as webmaster for Korn, adopting my personal fan-site as their official online presence.

Preview of Kenny G, designed by Mark McLaughlin for ARTISTdirect.

Kenny G

Freelance role updating and maintaining Kenny G's online presence. (I only wish I were making this up.)

Preview of Rage Against The Machine, designed by Mark McLaughlin for ARTISTdirect.

Rage Against The Machine

Full-time role in Los Angeles, designing and maintaining Rage's online presence.

Preview of Long Beach Dub Allstars, designed by Mark McLaughlin for ARTISTdirect.

Long Beach Dub Allstars

Full-time role in Los Angeles, supporting the launch of debut album "Right Back".

Preview of Indigo Girls, designed by Mark McLaughlin for ARTISTdirect.

Indigo Girls

Webmaster for indigogirls.com, supporting the launch of "Come On Now Social".

Preview of Monty Python, designed by Mark McLaughlin for ARTISTdirect.

Monty Python

Webmaster for the Monty Python’s online archive of Terry Gilliam artwork and Eric Idle's live shows.

Preview of Backstreet Boys, designed by Mark McLaughlin for ARTISTdirect.

Backstreet Boys

Freelance role designing and maintaining the Backstreet Boys website for the release of their record-breaking "Millennium" album.