Timeline
Chronological list of launched projects from 1998 to 2026
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Gemini CLI
Staff UX designer on Gemini CLI, Google's open-source agentic command-line interface for Gemini. Hands-on IC work across terminal rendering, accessibility, and the written voice of the product.
Developer tools 4 collaborators -
App Lifecycle Manager
Design lead for a new Google Cloud service (formerly SaaS Runtime) to help developers design, deploy and operate their SaaS offerings at scale.
Developer tools 5 collaborators -
Visual Studio 2022
Design director for Visual Studio, migrating the legacy WPF UI into a modern, Windows 11 Fluent world.
Developer tools 3 collaborators -
Visual Studio Code
Design director for the Visual Studio family, delivering an open-source library of components, documentation and Figma libraries to the community.
Developer tools 5 collaborators -
Presence Indicators
Oversaw a maker project that solved a real open-plan focus problem while signalling to the wider org that designers build things too.
Hardware 1 collaborator -
Ambient Displays
DesignOps lead, building tooling, documentation, and ambient displays to recognise the realities of a globally distributed team.
Hardware 1 collaborator -
Azure DevOps
Design manager for Azure DevOps design system and feature development, introducing Figma to Microsoft.
Developer tools 8 collaborators -
Skype for Xbox One
Visual, motion and interaction design for the refreshed Skype on Xbox One universal application (UWP).
Hardware 3 collaborators -
Skype for HoloLens
Design manager for the initial release of Skype on HoloLens experience, deployed by NASA to the International Space Station as part of "Project Sidekick".
Communications 6 collaborators -
Windows 10
Design manager for Skype Video + Messaging integration into the initial launch of Windows 10, codenamed "Threshold".
Communications 4 collaborators -
Office 365
Design manager for the initial integration of real-time communications within the Office 365 web suite.
Communications 3 collaborators -
Presence
Co-developed a unified presence model to integrate Skype consumer products and legacy Lync clients into one cohesive system.
Communications 1 collaborator -
Skype for iPad
Design manager for the team that produced Apple's most downloaded iPad application of all time.
Communications 5 collaborators -
Ice Cream Sandwich
Interaction designer for Skype's Android release featuring a clearer affordance for mood messaging on mobile.
Communications 2 collaborators -
Windows Phone 7
Design lead for envisioning Skype on Microsoft's mobile reinvention.
Communications 2 collaborators -
Skype Emoticons
Collaborated with designer Jon Hicks to refresh the Skype emoticon palette for higher pixel density devices.
Communications 6 collaborators -
Panasonic VIERA
Skype design partner contact for Panasonic’s R&D team in Osaka, Japan.
Hardware 3 collaborators -
Skype for iPhone
Interaction designer and design manager for the original Skype for iPhone.
Communications 6 collaborators -
Samsung SMART TV
Design manager for integrated Skype experience on the 2010 Samsung range of smart TVs
Hardware 3 collaborators -
LG NetCast
Design and brand manager for LG and Skype consumer electronics partnership.
Hardware 2 collaborators -
Philips VOIP 855
Lead designer for Skype integration into Philips cordless phone interface.
Hardware 2 collaborators -
ASUS AiGuru SV-1
Interaction designer for the entire embedded Linux OS on this consumer-focused standalone videophone.
Hardware 4 collaborators -
Skype for your Mobile
Interaction designer for an early client/server approach to Skype on mobile phones.
Communications 3 collaborators -
Sony Mylo COM-2
Interaction designer for the Skype experience on the Sony Mylo COM-2 personal communicator.
Hardware Solo -
3 Skypephone
Interaction designer for the integrated Skype client experience on their branded handset, partnering with Hutchison Whampoa's handset team.
Mobile 6 collaborators -
Skype for Nokia N800
Interaction designer for a standalone Skype application for Nokia's "Internet Tablet" devices.
Hardware Solo -
My 3
Full-time role designing the mobile and desktop account management portal for 3's cost-conscious consumers.
Web Solo -
Fastball
Freelance role, supporting the launch of Fastball's "The Harsh Light Of Day" album.
Web 1 collaborator -
Korn
Freelance role as webmaster for Korn, adopting my personal fan-site as their official online presence.
Web 4 collaborators -
Mercury Rev
Freelance role in London, launching mercuryrev.net after the critical success of "Deserter's Songs" in the UK.
Web 4 collaborators -
STEPS
Full-time role in London, supporting the launch of "STEPtacular" and a slew of chart-topping singles.
Web 3 collaborators -
Kenny G
Freelance role updating and maintaining Kenny G's online presence. (I only wish I were making this up.)
Web 1 collaborator -
Rage Against The Machine
Full-time role in Los Angeles, designing and maintaining Rage's online presence and activism promotion.
Web 3 collaborators -
Indigo Girls
Webmaster for indigogirls.com, supporting the launch of "Come On Now Social".
Web 3 collaborators -
Long Beach Dub Allstars
Full-time role in Los Angeles, supporting the launch of debut album "Right Back".
Web 1 collaborator -
Monty Python
Webmaster for the Monty Python’s online archive of Terry Gilliam artwork and Eric Idle's live shows.
Web 3 collaborators -
Backstreet Boys
Freelance role designing and maintaining the Backstreet Boys website for the release of their record-breaking "Millennium" album.
Web 3 collaborators -
Sainsbury's
Freelance role publishing the environmental reports of J Sainsbury plc online.
Web 2 collaborators